| ID | ToolTip | Default |
|---|---|---|
| classname | Class name | ClassNamePlaceholder |
~$classname$() {
this.Dispose(false);
}
public void Dispose() {
this.Dispose(true);
GC.SuppressFinalize(this); // Finalization is now unnecessary
}
protected virtual void Dispose(bool disposing) {
if (disposing) {
// Free managed resources
}
// Free unmanaged resources
}